
The Final Room
Curse of the Lighthouse
Psychological horror · PC · In development
Colombo game studio, since 2020
Mobile games and PC horror, from one studio in Colombo.
Explore our games
Curse of the Lighthouse
Psychological horror · PC · In development
About the studio
Founder & developer · StarFun Games
I founded StarFun Games in 2020 while learning Unity. Since then I've shipped jam games, client projects, and our own titles under the same name.
In 2022 I was named Best ICT Student in Sri Lanka and nominated at APICTA. These days the studio does both: cheerful mobile games and darker PC releases.
Dev stack
Engines, art, version control, and publishing. The everyday stack behind our mobile games and PC titles like The Final Room.
Join the studio
We're a small Colombo studio working on mobile games and PC titles like The Final Room. If you care about making games and actually shipping them, say hi.
Composer / audio designer
Original soundtracks and in-game music for atmospheric PC titles — themes, ambient beds, and cues that support tension and exploration. Portfolio with game audio samples preferred.
Contract
3D environment artist
Exterior and interior environments for a narrative PC game — modular architecture, props, and set dressing with a cohesive mood. Strong Blender or similar workflow; Substance experience a plus.
Contract
Unity Level Designer
Design and block out levels for The Final Room and upcoming mobile and PC titles in Unity. You will work on greyboxing, pacing, and player flow — from tense horror spaces to mobile-friendly layouts. Experience with Unity ProBuilder or similar level tools; shipped game credits preferred.
Contract
We hire remotely across Sri Lanka. Send a short note, links to your work, and what you'd like to help build.
Apply by emailCommissioned work
Step 1
Tell us the platform, genre, rough scope, and budget. A few paragraphs is fine.
Start a brief →Step 2
We nail down features, milestones, and timeline, whether that's a mobile launch or a Steam release.
Step 3
Unity production from first playable build to release.
Work with us
Need a Unity prototype, vertical slice, or full PC or mobile build? From smaller scopes under $20,000 to six-figure productions: send a short brief with your budget and we'll reply with what we can do and a realistic timeline.